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TOTAL EXPERIENCE explores designing for experience: its theory, its practice, and how designing for experiences affects us socially and in our personal lives.

CO-AUTHORS

  • Bob Jacobson
  • Paula Thornton
  • BOB JACOBSON is fascinated by the experience of experience. A planner and technologist, Bob has a Ph.D. in Urban Planning & Design from UCLA. He's been a policy researcher, technology CEO, science writer, and consultant. As a Fulbright Scholar, he studied cellular telephony's impacts on transborder communities in the Nordic Arctic Circle. Bob edited Information Design (MIT Press 2000) and is now writing a book on the theory and practice of creating edifying, transformative experiences.
    ( Archive | Contact Bob )
    CORANTE PAULA THORNTON says, "Understanding human behavior (economics), optimizing interactions (design) and facilitating conversations (markets), are the means to achieve strategic differentiation. This is the focus of our discipline. It is not a 'nice to have'‚ and is not, like documentation once was, an afterthought. It is the means by which to start a strategic discussion and the means by which to drive a tactical initiative. All design should be evidence-based."
    ( Archive | Contact Paula ) >
    EXPERIENCE DESIGN:
    THE METAVERSE....

    CALENDAR OF EXPERIENCE DESIGN EVENTS
    (Courtesy of Mark Vanderbeeken, Experientia SpA, Torino)

    Experience Design Websites
    Core 77 Website & Forum
    Business Week|Innovate
    InfoD: Understsanding by Design
    The Wayfinding Place
    Wayfinding Focus
    Design Addict
    L-ARCH (Landscape Architecture Mailing List)
    DUX 2007 Conference
    NetDiver.Net
    DesignBoom
    Digital Thread
    Archinect
    Enmeshed, Digital Arts & New Media
    Ludology (Game Playing Theory)
    Captology, Persuasive Computing
    Space and Culture
    Raskin Center for Humane Interfaces
    timet (acoustical design)
    Steve Portigal, Ethnographer
    Jane McGonigal's Avant Game
    Ted Wells' living : simple
    PingMag (Japan)

    Experience Design Blogs
    Adam Greenfield's Speedbird
    Experience Designer Network (Brian Alger)
    SmartSpace: Annotated Environments (Scott Smith)
    Don Norman
    Doors of Perception (John Thackara)
    Karl Long's Experience Curve
    Work•Play•Experience (Adam Lawrence)
    The David Report (David Carlson)
    Design & Emotion (Marco van Hout)
    Museum 2.0 (Nina Simon)
    B J Fogg
    Lorenzo Brusci (acoustics)
    Cool Town Studios
    FutureLab
    Steve Portigal
    Debbie Millman
    MIT Culture Convergence Consortium
    Luke Wroblewski, Functioning Form|Interface Design
    Adam Richardson
    Putting People First (Paul Vanderbeeken/Experientia
    Laws of Simplicity (John Maeda)
    Challis Hodge's UX Blog
    Anne Galloways's Purse Lips Square Jaw
    Bruno Giussani's Lunch over IP
    Jane McGonigal's Avant-Game The Future of Work

    Experience Design Podcasts
    Ted Wells' living : simple Podcast
    Design Matters Podcast, Debbie Millman
    Icon-o-Cast Podcast, Lunar Design

    Experience Design Firms and ED-Oriented Manufacturers
    Barry Howard Limited
    Hilary Cottam
    LRA Worldwide, Inc.
    BRC Imagination Arts
    Stone Mantel
    Experientia s.r.l
    Nokia
    Herman Miller
    Steelcase
    IDEO
    Cooper Interactive Design
    Gensler
    Doblin Group
    Fitch
    Fit Associates
    Jump
    Strategic Horizons LLC (Joe Pine & Jim Gilmore)
    Cheskin Fresh Perspectives

    Education and Advocacy
    Centre for Design Research, Northumbria University (UK)
    Center for Design Research, Stanford University
    International Institute of Information Design (IIID)
    Design Management Institute
    AIGA DUX
    Interaction Institute IVREA
    Design Research Institute (UK)
    UC Berkeley Center for Environmental Design Research
    History of Consciousness, UCSC
    Design News Magazine
    Society for Environmental Graphic Design (SEGD)
    Design Museum London
    Center for Sustainable Design
    Horizon Zero, Digital Arts+Culture in Canada
    Design Council UK
    First Monday

    Total Experience on Technorati
    Technorati Profile

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    Total Experience

    February 05, 2005
    The Big Duh and The Big HighEmail This EntryPrint This Entry
    Posted by Paula Thornton

    Big Duh.jpg Forbes Magazine has a current article that gets a 'big DUH' award from me: "Have It Your Way". Playing off of the old Burger King promotional tag, it's their inane claim "companies are tapping consumers as never before" that really caused great gall.

    Aside from the fact that the article is celebrating something that people would clearly EXPECT companies to do, they are making it sound as if this were a 'new' thing. Did they totally miss the cottage-industry era? Are we saying that the industrial revolution has finally come full circle?

    The article continues "they have concluded that instant feedback is one way to cope with the pressure for shorter product cycles and with the high failure rate of new products". Can we offer another big round of "DUH"s? Did they miss the memo on scientific models which have proven this theory has existed forEVER, we just weren't smart enough to see it? Or that feedback loops are the means by which, on a path of free energy, that we can increase momentum (see item #6)?

    Forbes.bmp Ok, so they did admit, "Feedback-influenced design is scarcely new". But then they go on to talk about their own experiences of 'approaching' their readers, in this case, to pick a cover design. While it is not inherently wrong to approach customers (employees or suppliers either, for that matter), it is a bad approach if it is not done in conjunction with things to be learned from what people are already saying to you -- or, as they even point out in their own article, you bother individuals to the point of invoking "feedback fatigue".

    There is a distinct difference (as they refer to in the sidebar, "Snowboarding Secrets") between 'gathering' information and 'coercing' information. If you have to 'ask', rather than 'listen', then you've introduced an economic exchange, for which you have to offer some value to offset the cost of the exchange to the individual. Or, if you 'coerce' without an exchange, you leave a negative balance in the relationship equity -- leaving the individual primed for finding another relationship.

    Too often, companies ignore all the relevant information they are receiving for free. Or worse, are already spending hundreds of thousands of dollars on.

    Case in point: the struggling AOL. Cry for AOL if you will, but the laws of 'natural order' will bring them down if they don't start relying on their own natural mechanisms. I spent a couple of days inside AOL, interviewing various people (as part of my own interviews for an internal position). It didn't take very long to find one glaring point of hemmorage: feedback loops.

    The role I would have filled was a Director of UI Design. If I want to improve an interaction, the first place I'm going to go looking for important clues is to seek out current 'problems' with the existing interactions. AOL had a 'ton' of information. They had a whole department focused on just this effort, which prepared/published numerous reports of findings they had both observed and had then researched more in-depth. Their findings were so valuable that I would have purported that they could have sold their research in the open market and competed head-to-head with major research houses (so much for expanding business models). But...no, this was a capital "BUT"...there was absolutely no connection between product development and all of this research.

    So listen carefully all of you AOL'ers. If you call in with a complaint about the design of AOL, do not expect to see any changes as a result (better yet, don't bother to call/write), because there is absolutely no connection between your call and the results.

    So where does the Big High come in? Those of us who have experienced it can tell you, it's when we can make those connections come to bear. There is such tremendous natural energy in the effective workings of an entity, that when pent-up energy potential is suddenly released, and we help facilitiate it, it flows through us and we absorb a lot of it. That's why, as we struggle for words to help define what we do, one that comes to mind is 'ombudsman'. We facilitate connections.

    I've experienced it each time I've been in a situation where I've been allowed to 'do' what I actually 'do'. I got that jolt of energy surging through me just this past week when a call center representative remarked, "Why can't they just let you 'fix' the other part of the system?" (referring to a related system that they have to interact with that is being developed/implemented by another contracting group). Comments like that are the real ROI of our work -- but you'll never see them be taken seriously by executives as a metric. The difference is, I've developed a relationship with these people; they feel empathy. But businesses don't value relationships...they don't invest in them. It's too yin for their yang-based world. But there will never be optimal balance (and surprisingly enough, optimally sustainable revenue), until they do.

    But back to the Forbes article. The focus was on product alone. Is the business industry that immune to reality to recognize that for most of them, their product is services (or services related to products) -- which rely on processes? When was the last time you saw an article from Forbes on businesses using their customers to redesign their processes?

    That will be the day the 'Big Duh' award moves on.

    [I might have notified Forbes of this post, so that they could respond, but there was no convenient feedback loop to do so. Sure, there is a 'comments' link at the top of the article, but does it prefill with the page I was on? No. Can I write directly to the author from the article? No. That's not convenient. The economic exchange is too high. I bail.]




    COMMENTS
    Steve Portigal on February 5, 2005 02:30 PM writes...

    Paula - have you ever had any corporate experiences that contrast with the AOL one? Where the executives you had contact with did "get it" - and were tied into their customers and interested in translating the insights you were bringing into product or service solutions?

    I find that it's all too easy for people on our side of the fence to bitch about clients and corporations who are too stupid to get it about their customers. If that's the case, then maybe we are in the wrong market because we are selling something our customers don't seem to want.

    I've seen a variety of websites with discussion boards (esp for graphic design and advertising) about clueless clients - a competition for the stupidest things clients have ever said to them.

    The fact is, our clients are partners, and a good part of our struggle is to find the information that they can act on and present it in a way that they will act on - that always leaves amazing stuff on the table because we can see a bigger picture; but as you point out, if it's not acted on, it's a waste in many ways.

    I know I'm not saying anything you don't know - and practice - but I think your rant was awfully negative and I'd like to hope you've had some successes as well...it's good to highlight those, if only to encourage each other to fight the good fight

    Permalink to Comment
    Paula Thornton on February 7, 2005 12:25 PM writes...

    This wasn't a rant. This was a reporting of the facts. To ignore such facts and/or to allow companies to continue to engage in such behaviors is the type of 'looking the other way' that allowed for Enron to pull off their blindsighting of reality.

    Additionally, it's just good citizenship. Companies are spending 'our' money and resources (whether it's the 'our' as customers who pay for products/services, as suppliers who might have extended payables schedules, as employees who are investing their time -- often above and beyond contracted hours, or as stockholders/investors who have put up capital). To not point out what we know as professionals to be a potential waste of resources is plain irresponsible. They have a fiduciary responsibility to use resources wisely; we have a fiduciary responsibility to point out when we think they are not. They are free to respond to defend their positions/tactics (in cases where there are unknown/non-obvious facts). If they can't do such, then we've made a valid observation.

    Permalink to Comment


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