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Corante Blogs examine, through the eyes of leading observers, analysts, thinkers, and doers, critical themes and memes in technology, business, law, science, and culture.

The Press Will Be Outsourced Before Stopped

Vin Crosbie, on the challenges, financial and otherwise, that newspaper publishers are facing: "The real problem, Mr. Newspaperman, isn't that your content isn't online or isn't online with multimedia. It's your content. Specifically, it's what you report, which stories you publish, and how you publish them to people, who, by the way, have very different individual interests. The problem is the content you're giving them, stupid; not the platform its on."
by Vin Crosbie in Rebuilding Media

Travels In Numerica Deserta

There's a problem in the drug industry that people have recognized for some years, but we're not that much closer to dealing with it than we were then. We keep coming up with these technologies and techniques which seem as if they might be able to help us with some of our nastiest problems - I'm talking about genomics in all its guises, and metabolic profiling, and naturally the various high-throughput screening platforms, and others. But whether these are helping or not (and opinions sure do vary), one thing that they all have in common is that they generate enormous heaps of data.
by Derek Lowe in In the Pipeline

Disrobing the Emperor: The online “user experience” isn't much of one

Now that the Web labor market is saturated and Web design a static profession, it's not surprising that 'user experience' designers and researchers who've spent their careers online are looking for new worlds to conquer. Some are returning to the “old media” as directors and producers. More are now doing offline consulting (service experience design, social policy design, exhibition design, and so on) under the 'user experience' aegis. They argue that the lessons they've learned on the Web can be applied to phenomena in the physical and social worlds. But there are enormous differences...
by Bob Jacobson in Total Experience

Second Life: What are the real numbers?

Clay Shirky, in deconstructing Second Life hype: "Second Life is heading towards two million users. Except it isn’t, really... I suspect Second Life is largely a 'Try Me' virus, where reports of a strange and wonderful new thing draw the masses to log in and try it, but whose ability to retain anything but a fraction of those users is limited. The pattern of a Try Me virus is a rapid spread of first time users, most of whom drop out quickly, with most of the dropouts becoming immune to later use."
by Clay Shirky in Many-to-Many

The democratisation of everything

Over the last few years we've seen old barriers to creativity coming down, one after the other. New technologies and services makes it trivial to publish text, whether by blog or by print-on-demand. Digital photography has democratised a previously expensive hobby. And we're seeing the barriers to movie-making crumble, with affordable high-quality cameras and video hosting provided by YouTube or Google Video and their ilk... Music making has long been easy for anyone to engage in, but technology has made high-quality recording possible without specialised equipment, and the internet has revolutionised distribution, drastically disintermediating the music industry... What's left? Software maybe? Or maybe not."
by Suw Charman in Strange Attractor

RNA Interference: Film at Eleven

Derek Lowe on the news that the Nobel Prize for medicine has gone to Craig Mello and Andrew Fire for their breakthrough work: "RNA interference is probably going to have a long climb before it starts curing many diseases, because many of those problems are even tougher than usual in its case. That doesn't take away from the discovery, though, any more than the complications of off-target effects take away from it when you talk about RNAi's research uses in cell culture. The fact that RNA interference is trickier than it first looked, in vivo or in vitro, is only to be expected. What breakthrough isn't?"
by Derek Lowe in In the Pipeline

PVP and the Honorable Enemy

Andrew Phelps: "Recently my WoW guild has been having a bit of a debate on the merits of Player-vs.-Player (PvP) within Azeroth. My personal opinion on this is that PvP has its merits, and can be incredible fun, but the system within WoW is horridly, horribly broken. It takes into account the concept of the battle, but battle without consequence, without emotive context, and most importantly, without honor..."

From later in the piece: "When I talk about this with people (thus far anyway) I typically get one of two responses, either 'yeah, right on!' or 'hey, it’s war, and war isn’t honorable – grow the hell up'. There is a lot to be said for that argument – but the problem is that war in the real historical world has very different constraints that are utterly absent from fantasized worlds..."
by Andrew Phelps in Got Game

Rats Rule, Right?

Derek Lowe: "So, you're developing a drug candidate. You've settled on what looks like a good compound - it has the activity you want in your mouse model of the disease, it's not too hard to make, and it's not toxic. Everything looks fine. Except. . .one slight problem. Although the compound has good blood levels in the mouse and in the dog, in rats it's terrible. For some reason, it just doesn't get up there. Probably some foul metabolic pathway peculiar to rats (whose innards are adapted, after all, for dealing with every kind of garbage that comes along). So, is this a problem?.."
by Derek Lowe in In the Pipeline

Really BAD customer experience at Albertsons Market

Bob Jacobson, on shopping at his local Albertsons supermarket where he had "one of the worst customer experiences" of his life: "Say what you will about the Safeway chain or the Birkenstock billionaires who charge through the roof for Whole Foods' organic fare, they know how to create shopping environments that create a more pleasurable experience, at its best (as at Whole Foods) quite enjoyable. Even the warehouses like Costco and its smaller counterpart, Smart & Final, do just fine: they have no pretentions, but neither do they dump virtual garbage on the consumer merely to create another trivial revenue stream, all for the sake of promotions in the marketing department..."
by Strange Attractor in Total Experience

The Guardian's "Comment is Free"

Kevin Anderson: "First off, I want to say that I really admire the ambition of the Guardian Unlimited’s Comment is Free. It is one of the boldest statements made by any media company that participation needs to be central to a radical revamp of traditional content strategies... It is, therfore, not hugely surprising to find that Comment is Free is having a few teething troubles..."
by Kevin Anderson in strange
In the Pipeline: Don't miss Derek Lowe's excellent commentary on drug discovery and the pharma industry in general at In the Pipeline

The Loom

« Junkburst | Main | Giving skepticism a bad name »

November 07, 2003

More fun with Gregg

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Posted by Carl Zimmer

The other day I (among others) came down on Gregg Easterbrook for his poor grasp of science. Finding myself procrastinating today, I wandered over to his blog and had yet another good laugh. In a post today, he actually displays some interest in evolutionary biology. After discussing some work suggesting that wine might be able to prolong life, he gets into the evolution of longevity. I raised my eyebrows at this point, thinking perhaps he'd moved away from the muddled stuff he's written about evolution in the past. But then the goofiness returns.

First he describes how experiments to extend the lifespan of flies and other lab animals with a low-calorie diet makes them sterile, and declares, " It's as if evolution declared: If you're going to have sex and make more of yourselves, then you must die and get out of the way."

Then later, he argues that "evolution seems to have wanted us to grow to sexual maturity, reproduce, care for young through infancy, and then be gone. After that, natural selection loses interest in us entirely, evolving little if anything in the way of life-extension. The low-calorie-diet cellular defense may be in our genes to increase an organism's odds of living until reproduction through the famines and poor hunts that must have characterized the primordial world."

If you can manage to hack your way through the vague language, you get to an insoluble contradiction--either longevity means you can have kids, or it means you can't. Which is it?

Easterbrook's super-simplistic picture of evolution fails in other ways as well, such as the way he writes about how evolution "wants" anything at all. (Does an apple fall because gravity wants it?) And while he's right to say that senescence is shaped by evolution, he offers a one-size-fits-all explanation. He has no way of explaining why humans live for decades, and many species only a few days or weeks. Why do women experience menopause long before they die? Evolutionary biologists see longevity as the product of several trade-offs. It depends in part on the risk of death from predators, the cost of producing offspring, and the advantages or disadvantages of older members in a group. There's some evidence, for example, that menopause is part of a life-history strategy to allow human grandmothers to invest in the success of their grandchildren, rather than have more children of their own.

But in the end, Easterbrook's not really interested in these mundane details. He concludes his biology lesson this way:

"The fact that our bodies seemed designed to live much less longer than possible seems evidence that the human form is the result of an unguided natural process. Perhaps God struck the spark of life, then allowed evolution to determine the rest. If God made us specifically, why cause our lives to be needlessly short? I guess we can be allowed to dream that the reason is God is eager to show us something better than this world."

Take a moment, if you need to, to reread this. Yes, he really did write that. I guess I can be allowed to dream that God is waiting most eagerly for the mayfly, which He made to live only a day.

Comments (1) | Category: Evolution


COMMENTS

1. bigtroutz on December 31, 2003 12:21 AM writes...

Mayflies do NOT live for a day, even as "adults". Of the over 2000 species worldwide, we find those that live for 1, 2, 3 years or more. What you refer to is the short lives of the (two) winged (pre-)reproductive stages, called (sub-)imagos, which last for up to several days. The larval or nymphal stages last for most of the minimum one year lifespan of these insects.

As you can tell by all the weasel words, there is alot of variation involved, but no mayfly species lives for a day.

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